AI Insights · Timothy · June 2022
Top 5 Celebrity Games Performance in Australia Q2 2022
Discover the performance of the top five celebrity games in Australia during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, Australia saw notable trends in the performance of the top five celebrity games on a unified platform. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user metrics.
Kim Kardashian: Hollywood experienced fluctuations in its weekly revenue, peaking at approximately $15.6K in the week of June 20. Weekly downloads saw a significant rise mid-quarter, hitting 1.4K in the week of April 18, while active users peaked at 2.5K during the same period before stabilizing around 1.8K by the end of June.
BTS WORLD had a varied performance, with weekly revenue reaching a high of about $2.2K in mid-April. Downloads showed modest increases, peaking at 120 in the last week of June. The game maintained a steady base of active users, fluctuating around 2.4K by the end of the quarter.
Lamar - Idle Vlogger from Crazy Labs saw a peak in weekly downloads at 3K in early May, while weekly revenue topped at $1.4K during the last week of April. Active users demonstrated a strong presence, peaking at around 6.3K in early May before gradually decreasing to 3.9K by the end of June.
PewDiePie's Tuber Simulator had a steady weekly download rate, maintaining around 600 downloads throughout the quarter. Revenue showed a slight decline, averaging around $600. Active users remained consistent, with a slight decrease from 3.8K in early April to 3.2K by the end of June.
Revue Starlight Re LIVE had a modest performance in revenue, peaking at $601 in late May. However, there were no significant weekly downloads or active user data available for this period.
For more detailed insights and data, visit Sensor Tower.